REVIEW · ANNAPOLIS TOURS & CRUISES
The Original Haunted Pub Crawl by Annapolis Ghost Tours
Three haunted stops in old Annapolis. I like this Annapolis haunted pub crawl for the way it turns historic downtown streets into a timed walk of ghost stories, with real guidance at each stop. My two favorite parts are the three curated bar visits with about 30 minutes at each place, and the fact that the guide keeps the night moving so you get stories plus time to order a drink. One consideration: drinks are not included, so if you want to keep costs down, plan ahead for what you’ll spend at the venues.
The vibe is part spooky, part social. You will start at the Maryland Inn area near Church Circle, then end around Market Space or the City Dock zone, with the exact route changing based on weather and bar availability.
With a maximum group size of 25 and a professional guide leading the whole show, it’s a solid pick if you want a fun plan that still teaches you something about the city’s past.
Key highlights I’d circle on your itinerary

- Three stops in historic pubs with roughly 30 minutes at each location
- Stories paired to specific bars, not generic spooky talk
- No stories until everyone has ordered a drink, which sets the pacing
- Max 25 people so you are not lost in a crowd
- 21+ only with proper ID required
- All-weather operation, so dress for walking even if it rains or turns cold
More on the Chesapeake side
A 2-hour haunted walk that stays organized
This tour is built around a simple idea: you get a guided night out in historic Annapolis, without having to plan every step yourself. You are looking at about two hours total, and the structure is clear. You will visit three bars, pubs, or taverns over the course of the evening, and the guide runs the clock so the group stays together while stories get told.
What that means for you on the ground is less wandering, fewer awkward pauses, and more time spent actually experiencing the places. Annapolis is compact, but on a ghost-tour night you still want a plan that works for groups. This one does, with a stop-by-stop rhythm.
It also helps that it is not a long crawl. If you want spooky stories and a couple of drinks without turning the evening into a full marathon, the 2-hour format fits the bill.
Price and value: $31 plus what you choose to drink

The ticket price is $31.00 per person, and that includes the local professional guide. What is not included is the alcohol itself. Drinks are available to purchase at each venue, and non-alcoholic options are also available to purchase.
So is it a good value? I think it can be, because you are paying mainly for organization and storytelling, not for cocktails. The tour covers the walking plan, the guide’s time, and the timed visits to three pubs that you would likely not have access to as easily on your own.
Here is the one money reality to factor in: because the tour does not include drinks, your total cost depends on what you order and how many stops you pick to treat as a full round. If you choose a light drink at each stop, costs stay manageable. If you order cocktails at every place, the evening adds up fast, like any pub crawl.
Also note the small but important pacing rule: no haunted stories start until all guests have their drinks. That is designed to keep the group on the same page, but it also means you may feel a wait if you order slowly or if a venue line is long.
Where you start, where you end, and why the route can change

You meet at the Maryland Inn area, at 16 Church Cir, Annapolis, MD 21401. This is right in the Historic Inns of Annapolis zone near Church Circle, and it is easy to find with a map pin.
You end at Market Space in Annapolis, MD 21401. In many cases, the finish ends up in the City Dock or Market Space area of Historic Downtown Annapolis. The exact route can vary from tour to tour based on bar availability, weather, or the guide’s decisions.
For your planning, that flexibility is a double-edged sword. The upside is you get to roll with Annapolis weather and operational realities. The downside is you should not assume your final stop is exactly the same every time, so build buffer time if you have a later reservation or a strict ride pickup.
Practical tip: arrive about 15 minutes early. That gives you time to check in and settle at the first bar with a drink if you want one right away. A lot of tours suffer when people show up late, and this one runs on timing.
- Annapolis Historic Walking Tour at Harbor and Naval Academy★ 5.0 · 38 reviews
- The Original Haunted Pub Crawl by Annapolis Ghost Tours★ 4.5 · 18 reviews
Stop-by-stop: what happens at each bar

Stop 1: The first haunted pub sets the rhythm
The tour begins with the first bar visit. The company describes this crawl as the only haunted pub crawl permitted inside the oldest and most haunted pubs in Historic Downtown Annapolis. Whether you are a total skeptic or you love ghost lore, that pitch matters, because it tells you the tour is designed around specific venues, not just random bars on a street.
You spend around 30 minutes at each stop. Before the storytelling begins, your guide waits until everyone in the group has their drink. Once that happens, the guide starts the ghost stories, and they also weave in local details tied to the location and nearby streets.
A fun part of the format is that you get a mix of timing and freedom. The schedule is structured, but you still have time to:
- order and enjoy your drink or cocktail
- use the restroom
- listen without feeling rushed out the door
If you are sensitive to long pauses, this could be a small issue, since the group rule about ordering means the first story can be delayed if someone in your group is still at the bar.
Stop 2 and Stop 3: more stories, same pacing
The second and third bars follow the same pattern: about 30 minutes each, with a chance to buy a drink before the stories start at that location. The guide typically tells stories tied to what is happening around that bar and what you would not notice if you were walking past it on your own.
These stops are also where the tour’s pace really shows. You are not stuck in one place for an hour and you are not sprinting between bars either. It is a walk, listen, drink, repeat rhythm.
One extra possibility: the guide may add a stop in a church graveyard during the evening. That is not guaranteed in every run, but it is something to be ready for if it fits the route and timing. If you prefer your night to stay strictly in bars, you might treat this as a wildcard.
The big takeaway from the itinerary structure
This crawl is built for a “learn while you walk” experience. You get stories, but they are anchored to actual venues and streets you can look at. That is why it works better than doing a self-guided route with zero structure.
Guides drive the experience: what the best nights have in common

The star here is the guide, and the reviews give you a clear pattern. Guides are personable, they keep the tone fun, and they connect the ghost stories to local history so it feels grounded.
You might meet guides such as Kacey or Sarah, both praised for being engaging and weaving in local history alongside the spooky elements. Other guides like Rebecca and Megan also received strong marks for keeping interest high and making the night enjoyable. Cerise gets special mention for mixing Annapolis history and stories while keeping the night light even when the weather was cold.
That matters because ghost tours can go two ways. Either they sound like a script you half-listen to, or they feel like a local telling you the kind of strange stories they love. This one aims for the second option, and the group size helps.
Another practical benefit: buying drinks tends to run smoothly because the guide sets expectations. Since the stories only start once everyone has ordered, a good guide keeps the process from becoming chaotic.
Group size, timing, and the 21+ factor

This is a max-25 tour, which is a sweet spot for a walking and storytelling evening. Large enough to create a fun group energy, small enough that you are not shouting across the street to hear the guide.
It is also 21+ only, with minimum drinking age rules and proper ID required. Even if you plan to stick to one drink, you still need to meet the age requirement. If you are traveling as a mixed-age group, this is not the best choice for the younger members.
Dress code is casual. You should wear something you can walk in for about two hours. The tour asks that men not wear tank tops and also not wear cut-offs.
You do not need formal wear, but you do need comfort. Annapolis nights can be chilly, and you will be on your feet.
What to wear and bring when it is all-weather

The tour operates in all weather conditions, so you should plan for walking even if it is cold or rainy. Comfortable walking shoes are strongly recommended. This is the kind of tour where sneakers or supportive shoes will feel like a smart investment by stop two.
Bring a small layer you can add or remove. Even if the evening is not freezing when you leave, the temperature can drop once you are out walking for a while.
You should also bring your ID, since the minimum age rules are part of the tour requirements.
If you want a smooth start, get there early. The 15-minute early arrival window helps you check in and settle before the first round begins.
Who this tour is best for (and who should skip it)

This Annapolis haunted pub crawl is a great match if you:
- want a guided night plan in Historic Downtown Annapolis
- enjoy ghost stories that connect to real places you can see
- like the idea of three stops rather than a long trek
- are comfortable paying for drinks on top of the ticket
It is also a strong fit for first-time visitors, because the crawl is built around a compact area and gives you a learning path. You get to see the city while someone explains why the stories exist.
You might want to skip or consider alternatives if:
- you do not want to spend extra money on drinks
- you dislike group timing rules, since stories wait until everyone has ordered
- you are traveling with people who are not 21+
Should you book the Original Haunted Pub Crawl?
If you are looking for a quirky, structured way to spend a couple of hours in Annapolis, I think this one is worth your time. For $31, you are buying a guide, pacing, and three venue stops, not a pre-paid drinking package. That keeps the cost straightforward if you order lightly and it still feels like a planned experience even if you come in solo.
My advice: book it if you want stories plus a real sense of walking around Historic Downtown Annapolis with purpose. Choose it especially if you like the idea of hearing ghost lore tied to specific pubs rather than vague spooky anecdotes.
If you do not want any waiting for the group or you want a tour with no drink-based structure, you may feel constrained by the rule that stories begin only after everyone has their drink.
Either way, wear comfy shoes, bring proper ID, and arrive early. Do those three things, and you will be set up for a fun night that actually moves.
FAQ
How long is The Original Haunted Pub Crawl by Annapolis Ghost Tours?
It runs about 2 hours.
How much does the tour cost?
The price is $31.00 per person.
What is included in the ticket price?
The ticket includes a local professional guide.
Are alcoholic drinks included?
No. Alcoholic drinks are available to purchase, but they are not included in the ticket price. Coffee, tea, and other non-alcoholic beverages are also available to purchase.
Where do I meet the tour?
Meet at the Maryland Inn of the Historic Inns of Annapolis, 16 Church Cir, Annapolis, MD 21401.
Where does the tour end?
Tours typically end in the City Dock or Market Space area of Historic Downtown Annapolis, though the exact route can vary by bar availability, weather, and the guide. The end point listed is Market Space, Annapolis, MD 21401.
What are the age requirements?
The minimum age is 21, and proper ID is required.
What should I wear or bring?
Wear casual clothes and comfortable walking shoes. The tour operates in all weather conditions, so dress appropriately for walking. The dress code asks that men not wear tank tops or cut-offs.
Do I need to arrive early?
Yes. You are asked to arrive 15 minutes early to get checked in and settled at the first bar with a drink, if desired.
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